Why was Ramrod, who beat the stuffings out of Iron Man last issue, now so easy to beat? Because they were running out of pages, probably. Beyond that the story makes little sense: Ramrod is beset by loneliness and misses his brothers? This goes nowhere. Please report any bugs.Review: Conclusion of the Ramrod saga hits us immediately with one startling factor: the issue is too heavily inked. This is my first mod, but I have some development experience in my background. Works great as foundation mod for your robotic needs. Fixes 3rd Person bug where robot hacking returns you to 1st Person view instead of 3rd Person view.Robotics Expert level 3 unlocks all robot parts regardless of completing quests.Robotics Expert level 2 unlocks Telecommand Robot Hacking (uses different range method than any other I've seen).Robotics Expert level 1 now unlocks the Robot Workbench, Starts the Automatron quest line, and allows you to Assign Robot Provisioners (not including codsworth, ada, curie). ![]() Vanilla Robots now use Automatron Parts and can be modified.Increased the amount of junk found by Eyebot Pods.Robots now have dialogue options when assigned as Vendors or Doctors.Robots will no longer ask to join you when you walk past them.Workshop settlement objects from BRB (Blood, Rust, & Bone), now script injected, so no conflicts.Custom Makeshift Robot Workbench object (found nowhere else!).Here is the list of changes this mod makes: Although it did start that way, I went through and cleaned up / improved upon all of them. Please credit the author, howeverĪt first glance, this mod may seem like it's just a merge of other mods that already exist. Console modding permission The author gave permission for someone else to port this mod to console and for it to be uploaded to. ![]()
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